Developer: SCS Software |
Publisher: ValuSoft/THQ |
Return to home | Game info | Screenshots gallery |
Demo | Official demo from SCS Software | Take it from TryGames site |
Patch | Official 1.02 beta patch | Take it from ValuSoft site |
Realnames v.03 | Real truck names version #03 | Download here |
Russian Pack v.03 | Package for Russian language support #03 | Download here |
Beware! Official patch v. 1.01 or later is required for all my edits!
18Wos:Convoy real brand names pack v.03:
This package include real truck brand names for 18WoS:Convoy
v.01 Real brand names for trucks and accessories.
v.01 Hard edit "scripts/en/local.def" for text macros.
v.02 Fix some mistypes.
v.03 Use new cursor
18Wos:Convoy Russian pack v.02:
This package include Russian language support for 18WoS:Convoy
v.01 Hard edit "scripts/ru/local.def" for text macros and translations.
v.01 Edit hardcoded strings in defs and chats.
v.01 Add Russian fonts.
v.02 Sync with real brand names mod.
v.02 Make this mod dual-language, switch through Options/Gameplay menu.\
v.02 Edit "ui/credits_menu.esc" for some non-English characters.
v.03 Use new cursor
To enter a cheatcode, you must
edit config.cfg file in advance located in your "$My
Documents/18 WoS Convoy" directory. Remember, you must create a backup
copy of the file before proceeding. Use a text editor to edit the
config.cfg.
Change the following line in the file to enable console window (if it is set
off)
uset g_console "1"
and then save the config.cfg file.
Begin game play and press the ~ (tilde) key to
display the console window. Type one of the following codes to activate the
corresponding cheat function. After this press ~
key to close console.
commands |
Description |
cheat money | you get $500,000 to your account |
cheat points | you get 100 points |
cheat all | you get money and points |
To enter a map editor, you must have edited
config.cfg as described above.
Begin game play and press the ~ (tilde) key to display the console window. Type
edit america2
and you'll be transferred to map editor.
Basic rules ...
Each user mod is selfcontained .ZIP archive (renamed to .scs) with files stored without compression (0 compression level). MOD archives are installed into the "My Documents\18 WOS Convoy\mod" folder.
MODs are loaded automatically and the game notifies their presence by message in the main menu.
If you encounter some game problems (crashing, stability issues) after installing a new MOD archive simply remove its archive from the mod folder and try again.
Changing truck paint ...
Download mod_skeleton_skin.zip and unpack it.
You will get the "\vehicle\truck..." folder structure with original truck paints. Choose the paint you want to modify (ex. vehicle\truck\fcl\paint0.dds) and edit it.
Create new .zip archive (without compression !) and add the modified file into it (use the same folder structure as the original mod_skeleton_skin.zip). Copy the created archive into the game's mod folder. You do not need (and do not want) to include all the unchanged files into your new mod archive, just put the modified files into it!
Run the game.
Enjoy the new MOD.
Return to home | Best view with 1024x768 resolution | ©2003-2006 RedFox AKA Fluffy | Last edit: 31.10.2006 03:40:03 +1000 |